Wolfenstein 3D
The game that put first-person shooters on the map on MS-DOS, storming Nazi bunkers well before Doom and Quake existed.
View photos ↓- Genre
- FPS / Action
- Developer / Publisher
- id Software / Apogee Software
- Year
- 1992
- Status
- Rediscovered
- Playtime
- Countless hours back in the day
- Rating
- 8/10
Wolfenstein 3D is the game that changed how I looked at a computer screen. Before it, on my first MS-DOS PC, I bounced between 2D games and austere simulations. With B.J. Blazkowicz storming the corridors of Castle Wolfenstein, for the first time I felt like I was physically inside the game rather than watching it from the outside.
The first-person 3D revelation
id Software’s engine, built by John Carmack, only rendered right-angle corridors and repeating textures, but back then it felt like pure magic: turning around, moving forward, bashing a door open, all of it in real time on a home PC. The premise was simple — explore a maze of Nazi bunkers, grab keys, gun down guards and dogs, dodge traps — but the immersion that first-person view delivered had no equivalent on the machines I knew.
The shareware distribution model, with its free first episode passed around on floppy disks between classmates, did the rest: everyone had played it, everyone talked about it, well before anyone had a name for the “FPS” genre.
The ancestor that paved the way
Replaying Wolfenstein 3D today makes it clear how much it laid the groundwork that Doom and Quake would later refine: the levels are flat, the sound design is almost comical with guards shouting “Mein Leben!”, and the level design is still very maze-like compared to what came after. But the skeleton is already there — weapons that escalate in power, memorable final bosses like the Mecha-Hitler, and the constant tension of exploring unknown ground.
This is the game that unknowingly prepared me for the shockwave Doom would deliver a year later. Firing it up under DOSBox today brings back that founding sensation of watching an entire genre being born right in front of me.


